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Post by Razren Tue Oct 28, 2014 8:20 pm

Hey Nerd, it's time. The participants are in...and it's time to begin! But first, there's one more question that should be answered.

Can I Negate a DM Ability?: In short, yes...but you cannot destroy the DM so they could easily activate it again. Example: Let's say Dragoon uses Creator's DM ability to Special Summon a monster. You can negate the summon using a card such as Solemn Warning, but a DM ability is not considered a Monster Effect, so you cannot use a card such as Divine Wraith to negate the effect. In most cases, a DM ability is negatable, but not able to be treated as a Card Effect. If any ruling problems come up, screen shot them and send them to me. I will be on almost constantly while the tourney is ongoing, so you should be able to get me on there. Jen is also a suitable substitute for me if you cannot find me. 


Participants:


Necruta: https://i.imgur.com/YBnZTDO.png  DM: Sealmaster Meisei

DM Ability: Once per turn, you may target 1 Spell Card in your Graveyard. Banish it, and if you do, your opponent cannot activate Spell Cards on their next turn.

Field Ability: As long as you control a face-up Spellcaster monster other than "Sealmaster Meisei", your opponent must set Spell Cards before activating them.

Dragoon: http://prntscr.com/50omst DM: The Creator

DM Ability: Once per turn, you can banish 1 card from your hand and if you do, target 1 monster in your graveyard. Special Summon that target. (For the rest of the turn you cannot Special Summon, and that Special Summoned monster cannot attack this turn.)

Field Ability: Once per turn, you can target 1 card in your Graveyard. Banish it, and if you do, Special Summon 1  level 4 or lower monster from your hand.

Agentyamski: https://i.imgur.com/mlPz1tJ.png DM: Great Shogun Shien

DM Ability: Once per turn, you can target 2 "Six Samurai" monsters in your graveyard. Banish them, and if you do, your Opponent can only activate 1 Spell/Trap card on their next turn.

Field Ability:  Once per Turn, If a card effect is activated that would negate the Special Summon of a "Six Samurai" monster, you may discard 1 card from your hand to negate the card's effect, and if you do, destroy it.

Seraph: https://i.imgur.com/DbnY90i.png DM: Patrician of Darkness

DM Ability: Once per turn, target 1 Zombie monster in your Graveyard. Banish it, and if you do, until the End Phase of your opponent's next turn you can select the attack targets of your opponent's Monsters.

Field Ability: Once per turn, target 2 Zombie Monsters in your Graveyard. Banish them, and if you do, you may Normal Summon 1 level 5 or higher Zombie Monster (without tributing)  in addition to your normal Normal Summon/Set.

Zaio Volnutt: https://i.imgur.com/OtaUYjk.png DM: Sorcerer of Dark Magic

DM Ability: Once per turn, if you control a face-up Spellcaster monster, you can negate the activation of a Trap Card and destroy it.
 
Field Ability: Once Per Turn, you can target any number of Spellcaster Monsters in your Graveyard. Banish them, and if you do, you can target the same number of Spell/Trap Cards on the field and destroy them.

TrueHeartKnight: http://prntscr.com/50snrv DM: Sophia

DM Ability: Once Per Turn, you can target 1 Monster on your Opponent's side of the field that was Special Summoned from the Extra Deck. Banish 1 Monster of the same type (Synchro/Fusion/XYZ) from your Graveyard and if you do, destroy the target.

Field Ability: Once per turn, when a monster you control that was Special Summoned from the Extra Deck would be destroyed by battle or by card effect, you may Banish 1 monster of the same type (Syncrho/Fusion/XYZ) from your graveyard to negate the destruction.

Mystic Kaito: https://i.imgur.com/KzJyDVF.png DM: Battle Guard King

DM Ability: Once Per Turn, you can target 1 face-up Warrior-type monster you control, and 2 Warrior-type Monsters in your Graveyard.  Banish the targets in the Graveyard, and if you do, your field target receives an additional attack during each Battle Phase this turn.

Field Ability: As long as you control a Face-Up Warrior-type monster, Monsters you control cannot be targeted by Card Effects.

Abbers: https://i.imgur.com/hrfoiGa.png DM: Darkness Neosphere

DM Ability: Once per Turn, If a Fiend-type monster on your side of the field would be destroyed by card effect or battle, you may banish 1 Fiend type Monster from your grave instead.

Field Ability: Once per Turn, you may target 2 Fiend-type Monsters in your Graveyard. Banish them, and if you do, return all Face-up Spell and Trap Cards on the field to their owner's hands.

ROUND 1

Seraph versus TrueHeartKnight (winner)

Abbers (winner) versus Agentyamski

Necruta versus Mystic Kaito (winner)

Dragoon (winner) versus Zaio Volnutt


ROUND 2


Dragoon (winner) versus Mystic Kaito

Abbers (winner) versus TrueHeartKnight

Final Round


Dragoon versus Abbers (winner)


ABBERS IS THE WINNER! THANK YOU ALL FOR YOUR PARTICIPATION! FEEL FREE TO STATE WHAT PLACE YOU GOT, IF YOU PLACED, IN YOUR SIGNATURE.
Razren
Razren
Roleplay Master

Posts : 146
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